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Usually stuff I’ve written personally, stuff I think is pretty good.

Film (is not dead)

yashica lynx 14

For about a fortnight now I’ve been experimenting with film photography. Truth be told, I don’t even think I’ve touched my DSLR in that time, and here’s why: film is not dead.

Far from it, in fact.

Our story today starts with an old 35mm rangefinder I bought off a guy recently. It’s a Yashica Lynx 14 from 1965, one that comes with a super-quiet leaf shutter and a huge, 45mm f/1.4 lens that completely dominates the camera. 58mm filters are gargantuan compared to normal rangefinder lenses, and big even compared to some of my DSLR lenses. There’s also a self-timer that runs for “approximately 8 seconds”, in case you were thinking of taking selfies without a mirror or something.

Not that you would want to, of course due to how incredibly awkward it would be at first: it’s manual everything: manual focus and manual exposure, featuring manual shutter speed and manual (stepless!1) aperture. The built-in light meter didn’t work when I received it, but I imported a few Wein cells which fixed fixed that up (mercury batteries are a little hard to come by these days, so mercury replacement batteries are the next best thing). Other than that, one of the greatest things about this camera and so many others like it is that it’s completely mechanical: the only reason you need batteries at all is for the light meter, which isn’t that big of a deal as you can always guess exposures or use a stand-alone light meter (or your iPhone, or your DSLR). The ability to take photos without batteries, is a pretty big deal.

yashica lynx top

Why a film rangefinder, I hear you ask? I guess between a film rangefinder and a film SLR, the decision was pretty simple. They’re both about the same in terms of availability, and more or less around the same price range. Buying something like an EOS-type SLR body wouldn’t have been all that different to my current digital SLR. A later-generation EOS film body might have allowed me to use my current glass, but I wanted to shoot film mostly because it was different to digital. That meant I needed something much more different than my current DSLR, and for that, I needed a rangefinder. If I’m being honest, I just wanted a smaller, more discreet camera for street, a topic for another time.

Taking photos with a rangefinder is different to what you’re probably used to, as well as being much the same. One of the main differences is how you focus: there’s a small patch in the viewfinder that you place over your subject, at which point you focus your lens using the “overlapping” image that appears. When the two images overlap perfectly and are superimposed over one another, then you’re in focus. It’s really quite cool, and makes for a unique way of focusing. There are downsides to this method though, the main one being that it doesn’t work well with low-contrast images/subjects. For the most part, it’s perfectly okay.

For two weeks, I used my Yashica rangefinder almost exclusively, and how I shot  during the first week was by metering shots using my iPhone or on occasion, my DSLR, translating the same aperture and shutter speed to my Lynx, framing, and taking the shot. The batteries for the built in light meter didn’t arrive until the second week, so for the first week I’d meter my shot, use the same shutter/aperture on my Lynx for that speed film I was using, and take the shot. Sometimes metering the shot was too time-consuming and pretty unwieldy having to get out my iPhone/DSLR and consult its superior metering (actually, now that I think about it I’m going to have to go with it was unwieldy most of the time), so for the first two weeks I guessed a fair few exposures based on the light conditions of the previous shots.

I more or less started and finished the first two rolls of film in an afternoon in the first week, all without an in-body light meter. I decided to get them developed as prints-only, as they were mostly just “test shots” to see how things would turn out if I was guessing exposures (not to mention one of my first real experiences with manual focus).

kodak gold 400 and ektar 100

These first two rolls turned out okay, surprisingly. I was guessing exposures for much of it, and only one or two were grossly over- or under-exposed. Most could have done with an extra stop (or minus) here and there, but mostly they were pretty good. Focus didn’t seem to be an issue either, but I think that could mostly have been attributed to the higher apertures I was shooting at, upwards of f/8 or so.

After the success of my first two rolls, I was excited to do another two, centered around what I would normally be shooting (i.e. candids of people on the street).I got them back last week, and imagine my disappointment when they turned out worse than the previous two rolls. Quite a few shots were out of focus and exposures were all over the place. Suffice to say, my manual focus skills could definitely be improved — but I was kinda expecting that with film that was two stops more sensitive (and thus needing slower shutter speeds/a wider aperture for the same light).

Taking photos with a rangefinder is incredibly good fun. If you’ve never experienced shooting with a film rangefinder, you’re missing out one of the best shooting experiences you can have. Part of it has to do with the fact that you’re doing exposures manually according to what your iPhone light meter says, or trying to do the whole “match needle” thing for every new lighting situation. The other part of it is the entire feeling of film photography: without getting too hand-wavey, depressing the shutter then manually advancing the film using the film advance lever every time you take a shot is something special, as is rewinding the film back into the cassette when you’re done with that roll.

The truth is, I’ve been wanting to try film for a while. Ever since getting a digital camera I’ve wanted to give film a go: not because there are any inherent advantages in film vs digital, but because it’s just something different. Plus, the barrier to entry is relatively low, with a few exceptions (ongoing cost of film and developing). Film has always held this kind of special aura for me, and that might have been to do with the fact that most of my childhood pictures are from an electric film camera (auto-advance and rewind, wow!) that’s still floating around, incidentally.

And you know what? I think I like it. I like it a lot, in fact. I don’t think I’m quite ready to ditch my digital kit entirely as that still has advantages of its own (on-demand, selectable ISO up to 12,800 without having to change film is more of a plus than you would think), but I’m warming up to the idea of shooting predominantly film. There’s something appealing about film photography that can’t be quantified in words, something that can’t be explained except in pictures. It’s just good fun. I’m not saying digital is cheap or anything, but shooting film gives you a whole different appreciation for photography, even more so if you’ve only shot digital thus far, and even more so again if you have an all-manual camera and you’re doing exposures manually.

Now, if only I had a better film camera…


  1. where I mean that while apertures are marked on the lens barrel, you can also have crazy apertures like f/3.1415, if you really wanted to. 

Shutter Priority

I’ll keep this short: don’t laugh, but I learned when1 to use shutter priority the other day, and it boils down to this: when you want to shoot at a certain shutter speed, then use shutter priority.

I’ve posted about this before:

So much of the time it’s like the three pillars are the world’s most intricate balancing act. Say you’re shooting people in an area where there isn’t much light. You start off in Av, at f/2.8 with an ISO of 100 — the camera says you’ll need 1/8th of a second, which means camera shake then becomes a factor. Upping the ISO above 800/1000/1250 means you have a more respectable shutter speed of 1/30, maybe even 1/60, but even at those speeds a shot can still be ruined by subject motion. In this kind of situation, what can you really do without adding more light into the equation? More ISO means your photos are starting to be fairly grainy indeed, and you can’t open the aperture any more because you’re already at the limit of your lens (or you want the DOF because nailing focus is hard, etc). Photography in these kinds of situations is seriously challenging, and it’s times like these that make you think: “hey, this stuff isn’t just child’s play”.

Then there was that short except that mentioned the theory behind shutter priority:

When you’re in low light, the two main worries are about exposure (not getting enough light) and camera shake (blurry pictures). If you set the camera to aperture priority then you’re only really dealing with half of the problem, which is light. When you’re in shutter speed priority, you can account for the camera shake (say, 1/30 or 1/50 of a second) and the aperture will adjust around the speed to produce the exposure.

I read that. Thought I understood it. It wasn’t until I actually tried it (and it worked) that I really understood it, though.

I shot a thing that didn’t have great lighting, and I was already at the ISO I was happy to shoot at (800, if you’re curious). I turned the mode dial to shutter priority, set it to 1/250, and voila — photos. Photos with a tiny DOF due to the 1.4 aperture of the lens I was using, yes, but much, much better than blurry photos. Maybe I’ll up the ISO next time even further; it’s only really noticeable in a handful of shots, and I would have liked more DOF for some group shots.

All in all, I was pretty happy with the results: this was probably the first “oh wow, this stuff actually works” moment I’ve had since taking photos. It’s crazy to think what’s possible if only I would try.

Up next: a short thing on film. Or maybe that Kindle review, we’ll see.


  1. Those with excellent reading comprehension will notice I used the word “when” instead of “how”, and that makes all the difference in the world. Like I said: you can read a billion things on photography and how to take better photos, but sometimes it won’t really click until you get out there and do it. Better gear won’t necessarily make you a better photographer, but more time behind the lens (usually) will. 

Up and Go

Alternate title: And Now, For Something Completely Different

Up and Go strawberry

Yes, I still have a few different posts in the cooker, all waiting for the right time to be written. Some days you just get a million and one thoughts on whatever random thought pops into your head, and sometimes, you feel like writing about exactly none of it. Such is life. Anyway…

You know how sometimes, looking at or doing something can evoke a memory from the distant past?

Yeah. I have one of those moments every time I see Up and Go.

For the uninitiated: Up and Go is like a drink, right. It’s made by the Sanitarium company, and it’s kinda like a liquid breakfast replacement, and it’s spectacularly delicious. Tastes kinda like sweetened soy milk, except it’s more viscous, having the same viscosity as, say, a slightly runny milkshake. It tastes like milk, for the most part, at least the kind of flavoured milk you buy in cartons. All up, it has a flavour and texture that’s uniquely hard to describe — it’s similar to a few things, but the same as none of them.

The packaging proudly proclaims that it has all kinds of things-that-are-supposed-to-be-good-for-you. It has protein! And it’s high in fibre! And it’s 98.5% fat free! I’m unsure about what kind of dietary benefits it actually provides, and as for it being a liquid breakfast… well, it does mean you can get up and go find a real breakfast, preferably in the trendiest little coffee shop you can find. It won’t give you wings or anything like that, but it is pretty tasty.

Far and away though, the thing I love most about Up and Go is the memory it evokes every time I see it in the supermarket, (inevitably) buy it, and then drink it. And you thought you lived a sheltered life: I was only introduced to this stuff way back in 2006!

I remember it clearly: we were on the Year 10 Outdoor Ed camp, a 5-day hike through some fantastic bushland (I forget where) with only what we had in our ruck. It was the third or fourth night when we camped right near a river, and one of my friends had this great Up and Go stuff. I mentioned I hadn’t tried it before, so she gave me one of hers. I read on the package that it was best served chilled, and it was either then that she or I came up with the idea to put it in the river overnight so it would be chilled by the next morning. I think it was mentioned half-jokingly, but being young and foolish I did so anyway…

The next morning, I awoke and eagerly went to check on my Up and Go so I could, you know, up and go for another long day of walking. It was then I discovered the Up and Go was very well chilled — I poked the included straw through the hole, and suddenly, tasted the most incredible beverage ever.

It was a fresh morning, but that was nothing compared to how intense this Up and Go was. From that point on, I was hooked — and now, every time I go interstate or house-sitting with friends, I try and track down a bottle or few boxes of Up and Go. That stuff is crazy good.

If you’re up for something new and have never tried Up and Go before, get a single box the next time you’re at the supermarket or at a corner shop. The 250ml package you see above comes in a 6-pack, but if you want just one hit, get the 750ml variety (I think). Enough to keep you up and going well past morning tea, at the very least…

Enjoy!

Can we talk about video games?

I have about a million and one thoughts on various aspects of photography and tech (I got a Kindle Touch!) which I’m going to write about a little later, but just for now, can we talk about video games for a second?

I’ll start with this: nobody likes guys.

Nobody. Likes. Guys.

Or so says the Thought Catalog piece that sparked this piece on video games. What is it about video games, man? What is about video games that makes people start foaming at the mouth whenever someone even mentions DICE are working on a new title, or that Notch has something new on the horizon?

I wrote about Medal of Honor a little while ago, and it was while watching the new Medal of Honor trailer that it dawned on me: video games are all about enjoyment, and maybe, just maybe, feelings. When you play games like Mass Effect (I wrote about that too), with games that tell the same story over a period of years, you feel something for the characters. For Commander Shepard, and for you. When you play games like Medal of Honor and you’re falling off a cliff trying to escape from people you were previously hunting down, that feels real. For Rabbit of AFO Neptune, and for you.

I recently re-played the single-player campaign of Battlefield 3 and Medal of Honor, and it was then I realised why it was enjoyable. It was about the storyline, yes, but also about experiencing gameplay as a game designer wanted you to experience it. A game designer, sitting a desk in a country you’ve only read about or seen photos of, wanted you to experience a game in a very specific way. And not just you, but everyone who played the game. How crazy is that? Think about that.

Don’t get me wrong, I enjoy the multiplayer aspect of games. Even more so when playing with friends over voice comms. But I was thinking about the Fallout 3 campaign, how your choices impacted gameplay, and I realised that single player gaming will always have my attention. Single player means you have unique experiences, exactly as the game designer wanted.

And yeah, a big part of these experiences are the graphics. I’ve been looking forward to the new Medal of Honor ever since I played through the 2010 game, and the new Medal of Honor trailer looks fantastic. Rightly so, because it’s based on the same engine as Battlefield 3. But what’s up with the trailer for Ghost Recon Future Soldier looks terrible by comparison? The graphics look like something out of 2005 — honestly, they’re not that much better than the Battlefield 2 intro (the Battlefield 3 remake of which is fantastic, by the way). Call me crazy, but I know there are heaps of games that offer brilliant gameplay experiences — but if the graphics just aren’t there, then I can’t really play the for any length of time.

I guess what I’m trying to say is that it’s a combination of heaps of things that mean people play games. What I’m trying to say is that you should go read the Thought Catalog piece on The Games Guys Play, because it explains everything a little better than I just did.

Taking Better Photos

I was lurking the OCAU photography forums the other day, as you do, and I came across a post talking about gear and better photos. Of course, that’s a whole other kettle of fish I’ll touch another day, but the key message was that you don’t need the latest and greatest to take good photos.

Everyone succumbs to it (at least as much as their budget allows) at some point during whatever hobby they decide to take up, and for good reason: who doesn’t want the latest and greatest iPhone, graphics card, bike, camera, or lens? I’m taking about GAS, or Gear Acquisition Syndrome.

In his post, Cleary smacks down a fellow photographer who has recently acquired the newest from Canon, the 5D mark III. It’s a fantastic camera, an improvement over the previous full-frame great while still within the reach of mere mortals. I’d be lying if I said I wasn’t at least a little at the stupendous ISO performance and brilliant AF accuracy.

I’ll quote:

I began shooting/contributing here about the same time as you (give or take), and was always a bit jealous of the gear that you were able to afford.
As you’ve specced up your gear though, the quality of your shots has not really seen the same improvement, and unfortunately these shots are continuing that tradition.

If I were you, I would be getting back to basics. You have the gear, you have the endpoint you’re aiming for (live dance photography), now you need to work on finding the path to that endpoint.

I said GAS was something pretty much everyone is affected by, others more so than others due to disposable income and whatever else, and it’s true — during my first few months of 60D ownership I was lusting over the most expensive glass money could buy, and yet my photos weren’t getting better on a similar scale, I upgraded to better glass pretty quickly, thinking that it would improve the photos I was taking.

Did it? Well, sure it did, but in its own way: don’t get me wrong, when the 17-55 is good it’s abso-freakin-lutely fantastic, but by the same token, it reminds me that so much of the photo is determined by the guy behind the lens. I’ve seen how good photos can turn out using that lens, and I’ve also seen how bad others can turn out, too. I walked into work one time with it hung around my neck, and a colleague asked me if my took good photos; I reluctantly smiled and said “Yeah, it does”, lest I get into some long-winded discussion on how much of photography is the photographer, not the gear they use.

I guess the take home message here is that it doesn’t matter what kind of gear you have, at least, perhaps not as much as you think it does. I met up with Alex Wise back in February, and we talked about gear: you can talk all day about which Nikon ultra-wide is better than the other, and whether lenses that have IS/VR are less sharp than those without. You can argue all day long about these kinds of things, but at the end of the day, what kinds of photos are you taking? I mean, what are you shooting? Getting the fine-grained technical aspects of photography and gear is important, but all of it is entirely moot if you’re not actually shooting.

So instead of buying gear, buy a book. Or something that I’ve been doing lately: go watch some videos on YouTube about how to improve your post-processing in Lightroom or whatever software you use. Read articles on websites about how to take better photos, like this one which describes using Shutter Priority to take photos with subjects in low-light and avoiding blur:

When you’re in low light, the two main worries are about exposure (not getting enough light) and camera shake (blurry pictures). If you set the camera to aperture priority then you’re only really dealing with half of the problem, which is light. When you’re in shutter speed priority, you can account for the camera shake (say, 1/30 or 1/50 of a second) and the aperture will adjust around the speed to produce the exposure. 

Even if there’s not enough light, the aperture will automatically go to it’s widest, and you can play with the photo in post production. At least that way you don’t have a blurred photo, which you can’t fix (yet).

Moral of the story: worry about the gear, but don’t let it stop you taking better photos. A multi-thousand dollar lens won’t make your pictures multi-thousands of dollars better, but more time behind the lens (probably) will.

Relay for Life 2012

Another year, another relay.

After seeing a great tilt-shift time lapse by a guy in Melbourne, I thought it would be time to try my hand at time lapses, and what better event to do it at other than the Relay for Life 2012?

The original plan was to do a tilt-shift time-lapse in the same style, but then I found out that a lot of the work would have to be done in post. The way the guy did it in the video was with his Canon S95, a great little point-and-shoot. Turns out, the S95 does it pretty much automatically… Not fair!

With only a DSLR an still wanting to do time-lapses, I decided to acquire some gear.

First on the list: a GoPro. Truth be told this could have been anything with a built-in intervalometer, but I wanted to try a GoPro. In past years we’ve had a pram going around the track for close to 24 hours straight, so I thought making a time lapse of the event that way would be kinda cool. I borrowed a GoPro from my boss, and that was that.

During testing of the GoPro a few days before the event, I discovered it only had about 3 hours of battery life. I wanted to do a continuous time lapse of 24 hours, so I needed a way to power it. Cue external USB battery pack with massive 10,600mAh capacity and 2.1A output. The GoPro has a battery capacity of about 1,100mAh, so I was covered there.

The GoPro would cover me from ground level, but I still wanted to do some kind of a tilt-shift one lapse. Or at least another time lapse from another vantage point. To that end, I borrowed a time lapse camera from a friend, a dedicated time lapse unit that was designed specifically to take time lapses of plants. The plan was to mount this unit somewhere up high, looking down on as much of the area as possible.

Finally, I borrowed a smaller point-and-shoot with a built in intervalometer from a colleague for even more time lapses, just in case things went pear-shaped with either of the other cameras.

With four cameras (three for time lapses and my own DSLR), I think I was ready for whatever was going to happen at Relay.

So, how did it all turn out?

Hobart Relay for Life 2012 Time Lapse

The GardenCam got knocked about a little. You can see in the video above, it changes angle a few times, the quality isn’t great, the focal length is too long, yada yada. The positioning could have been better, but then mounting it would have been a pain. As it turns out, the GardenCam has a very slight (completely unintentional) tilt-shift effect — but I think that’s more the camera being completely crap at focusing rather than anything else.

The GoPro worked out pretty much exactly as I thought it was going to, but the end result wasn’t as spectacular as I thought it was going to be. Maybe a photo every ten seconds was too long in between shots, but the resulting time lapse has parts where things just shoot by at a rapid pace.

For a time lapse to look good, you’ve got to have a nice connection between the shots. If the camera itself is moving (as mine was), then maybe shots more often is a good thing. I have a hunch that less FPS during the final movie (the 10-15fps mark, slower playback speed) in the final movie works better for time lapses with a fixed camera. Take more photos with a moving camera, speed up the FPS in the final movie (24-30fps). But then again, a lot of this is just pure guesswork on my part — you’ll just have to experiment to see what looks good1. Next time I would probably err on the side of taking more photos and varying the speed of playback in post — you can’t go back and re-take photos on the day, but you can cut out stuff in post.

Definitely worth looking at again.


  1. I hate posts on creative subjects that say “just do what you think looks good”. “Just play with the sliders until it looks good.” “Just tweak the exposure until you get it just right.” WHAT DOES THAT EVEN MEAN? Give me direction any day: “play with the exposure until you get something that isn’t too overexposed, but at the same time brings out the colour.” If you’re going to say “just play/experiment”, give the person a little direction as to what they’re aiming for, and what they’re trying to avoid.