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Minecraft Redux

I’m not very creative. I wish I was more creative, sometimes, but the fact of the matter is, as much as I want to be, I’m not very creative at all.

Which is kind of funny, because I’m playing Minecraft again, a game that demands creativity when you’re building stuff.

Only in creative mode, mind you, because I want to build stuff. I see things all the time that inspire me to build their equivalents in Minecraft, and creative mode is the only way that happens within any kind of suitable timeframe.

inception-diagram

There’s a scene in Inception where Cobb explains to Ariadne how in the dream world, our minds create and perceive the world simultaneously, allowing us to get right in the middle of that process by taking over the creating part.

That’s kind of what Minecraft in creative mode is like. Kind of.

At first I thought creative wasn’t the way Minecraft was supposed to be played, but then I realised that if you just wanted to build stuff, it is the only way you are supposed to play. Survival Minecraft hampers creativity to the point where you’re just doing meaningless work for the sake of being able to create; even the smallest project (say, a 64×64 inverted glass pyramid) takes weeks of in-game time.

Survival Minecraft is kind of like adding people to Circles in Google Plus — lots of work for very little return. I’ve come to realise my time is now becoming more and more valuable, and the less I waste on bullshit work like farming wood to make glass or digging out an entire desert worth of sand for that glass then sitting idly by while I wait for that glass to be smelted, the better.

If you just want to build stuff in Minecraft, play creative mode where resources aren’t an issue. Anything else is just a waste of time. Building epic structures in Minecraft is great — less so if you have to admit you spent days or weeks in-game just to build a small glass pyramid.

Anyway, I’ve been building stuff, most of it inspired by stuff in real life. I find cool stuff on the web occasionally, and bookmark it to build in Minecraft. One thing I’ve built recently is the smaller enterable apartments from ARMA 2’s Chernarus map, the ones that look a little like so:

arma 2 apartment

I made a similar thing in Minecraft, which doesn’t actually look too bad compared to the original. Most of the design elements are there, and even the interiors of the apartment are similar, even though I’ve added my own spin on things here and there.

minecraft apartment

And as much as I want to create my own original designs, I’ve been drawing heavily from other games, too. There’s a building that looks strangely reminiscent of Dr Bryson’s lab from Mass Effect 3 (complete with auto-opening doors and automatic lighting that turns itself on at night and off in the morning), a castle design that I’ve ripped off from a different server I played on, and even the famous Rostiger Nagel, a famous German landmark.

For now, my creativity mostly encompasses building Minecraft interpretations of real-life things. I wish I was more creative, but that’ll have to do.

Don’t tell me looks don’t matter

There’s a TEDx talk that says looks aren’t everything, and that we should believe Cameron Russell, the giver of the talk, because she’s a model.

Which is hilarious, because she starts off by saying image is powerful.

I mean, doesn’t the very fact that she is a model represent that looks do matter? The fact that there’s an entire industry that revolves around being pretty, an industry focused on tall, slender figures, and all the other physical qualities we’re biologically built to admire. Everything points to the fact that looks do matter.

The very fact that she’s the recipient of a legacy, someone who won a genetic lottery, something that she herself admits she’s been cashing out on, means that looks do matter.

I think she tries to make the point that as much as we admire the people in magazines, the glamourous people who always seem to look good, they’re all constructions. But again, isn’t the very fact that we have all these people working towards the ideal or notion of “pretty”, “hot”, or “sexy”, yet another nail in the coffin of “looks don’t matter”? Clearly, they do.

I like when she says there are people paying a cost for how they look, not who they are. Because, if nothing else, it serves to drive home my point that looks do matter, and thinking anything else is just burying your head in the sand.

Oh, she’s insecure because she has to think about what she looks like, every day? Hey — maybe looks do matter. She’s received all these benefits from a deck stacked in her favour (her words, not mine), and she’s telling me looks don’t matter?

Please. Don’t tell me looks don’t matter — tell me image is important, tell me it’s superficial, but don’t tell me looks don’t matter.

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English 1A

Part of my degree means I get to complete a certain number of electives, units of my own choosing. For a Computing degree these are normally other Computing-relating units, such as more programming-based units, games-design/production related units, or even information systems units. But this semester, I decided to mix it up a little and do something entirely unrelated to computers and programming: I decided to do a first-year English unit.

I really had no idea what to expect besides a vague similarity to the English I did in high school many moons ago, and one of the first things I realised was how much different to Computing it all is. The environment, the tutorials, the assignments, everything is a lot different than what I’m used to back in the School of Computing and Information Systems.

Tutorials were the first real surprise. Computing units usually have very few females; that’s just how it is. There’s usually a few more women in information systems/business units, but yeah, other than that, no real women in technology units — enough words have already been written elsewhere about this so I’ll leave it at that, but showing up to a tutorial where the genders were split almost exactly down the middle? Totally not used to that.

And while we’re talking about tutorials, we might as well talk about the interaction at tutorials. In Computing units, because we’re all socially-inept nerds, no-one talks to other people they don’t know. There aren’t any introductions at the first tutorial, and everyone pretty much keeps to themselves; you know, the usual don’t-disturb-me-I-don’t-know-you type stuff. In English tutes, though, the first thing you do at the very first tutorial are icebreaker games.

I mean, talking to other people in my tutorial is one thing, but talking to other people when that “other person” has a high likelihood of being a person of the opposite sex? Might as well be asking me to do hard maths in front of everyone.

And the people that attend these tutorials are so different, too. It’s like they’re from a totally different world, a world where people do other things besides sit on computers all day long. A world where people actually read novels on a regular basis (something I’m struggling to do, even after I said I’d try).

I remember my first tutorial pretty well, just because of how different it was to every other tutorial I’ve ever had. I sat in between a guy and a girl, and during the first icebreaker task we were asked to talk to the person on our left. The guy happened to be first, and we chatted about what we ate for lunch and something about the unit which I don’t remember (but it was along the lines of how many assessment pieces there were, or something). That wasn’t so bad, but the next icebreaker task was talking to the person on the other side of us — once again, doing the usual introduction thing, telling each other our favourite book, and something else related to the unit. I ended up talking to a girl the second time around, but it’s the strangest thing: I can remember her name and how she was really pretty, but I cannot, for the life of me, remember what she said her favourite book was (although I know I hadn’t read nor heard of it before). I also remember she didn’t know who Matthew Reilly was, after telling her my favourite series was the Scarecrow series of books. Sadly, I’ve never seen her in the same tutorial again — she either moved to another tutorial class or dropped the unit entirely. If I ever meet her again, I’ll make sure to ask her what her favourite book is1.

Take the recent assignment as another example of how English differs from Computing. One of two major assessment pieces, our 1000-word poem explication due a few weeks ago was a foray into a world I was somewhat unfamiliar with. Of course I had written essays in high school english, but this was something entirely different. And back in high school, I did English Communications, not English Studies, the harder and more theory-based English unit. A poem explication, then, was a totally foreign concept.

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